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Aaron Grincewicz
Aaron Grincewicz

13 Followers

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Modular Power-Ups in Unity

It’s been over two years since I started learning game development in Unity. One of my first projects was a 2D space shooter game with power-ups that gave the player extra speed, a triple shot, shields, etc… I have decided to revisit the power-up mechanic and expand upon it. I’ve…

Unity Game Development

4 min read

Modular Power-Ups in Unity
Modular Power-Ups in Unity
Unity Game Development

4 min read


Pinned

Unity Counterparts in Unreal Engine

Player Movement Unity version used: 2022.1.1f1 Unreal Engine version used: 5.0 Implementing Player Movement In Unity For the purposes of this article, I am going to assume you are familiar with the basics of the Unity Editor. So I won’t be explaining how to place a Game Object or set up a scene, etc... …

Unity Game Development

4 min read

Unity Counterparts in Unreal Engine
Unity Counterparts in Unreal Engine
Unity Game Development

4 min read


Jul 24, 2022

Extension Methods in Unity

Throughout the past two years I have been using and learning Unity, I’ve found myself repeatedly using certain methods and techniques. Sometimes, it’s easier to streamline the process and create a method for whatever code you are repeating. …

Unity

3 min read

Extension Methods in Unity
Extension Methods in Unity
Unity

3 min read


Jun 2, 2021

Rotation Madness

Having some fun with Rotations… Before I get started on my main project, I decided to have a little fun and write a rotation class. This’ll come in handy for many projects down the line. …

Unity Game Development

3 min read

Rotation Madness
Rotation Madness
Unity Game Development

3 min read


Jun 2, 2021

Smarter AI Bot

Will I end up making this too difficult? 🤷🏻‍♂️ This is going to be fairly short. I just want to explain how I made the enemy AI in my Turn-Based Battle System smarter. I allowed the AI to make use of items a while ago. It can heal, boost it’s…

Unity Game Development

2 min read

Smarter AI Bot
Smarter AI Bot
Unity Game Development

2 min read


May 31, 2021

Implementing Speed

Finally Making Use of the Unit’s ‘Speed’ Stat I set up my Battle System’s units with a few basic stats. One of them being ‘Speed’. I wasn’t too sure in which way I would use it at first, but today I decided to finally implement it. In my projects GameManager…

Unity Game Development

2 min read

Implementing Speed
Implementing Speed
Unity Game Development

2 min read


Apr 4, 2021

Cleaning the Object Pool

While working on my current project I came across an issue I wanted to solve involving Object Pooling. Now, I’m not sure if it would’ve affected my game much in regards to performance, but it was something I wanted to solve anyway. So here is my solution… For a little backstory: I am using…

Unity 3 D

3 min read

Cleaning the Object Pool
Cleaning the Object Pool
Unity 3 D

3 min read


Mar 31, 2021

Quick Tip: A More Efficient Tool For Writing About Game Development

Quick Tip: A More Efficient Tool For Writing About Game Development void Start() { //Tell them how great it is..;-) Debug.Log("Ulysses is Pretty Great!); } A wise man said that writing on Medium would be a good career move. Since then, I’ve been looking for a more efficient way to write about coding. …

Game Development

2 min read

Quick Tip: A More Efficient Tool For Writing About Game Development
Quick Tip: A More Efficient Tool For Writing About Game Development
Game Development

2 min read


Mar 27, 2021

Galaxy Shooter Input System Conversion: Part 1

I started learning game development from Jonathan Weinberger back at the beginning of the summer in 2020. I started on Udemy and then joined GameDevHQ. The Galaxy Shooter game has been with me since the beginning. I frequently revisit it to test out new things. Sometimes I break it, but…

Unity Developers

8 min read

Galaxy Shooter Input System Conversion: Part 1
Galaxy Shooter Input System Conversion: Part 1
Unity Developers

8 min read


Mar 23, 2021

New Blog, Who Dis?

Hi! As you might have noticed, my name is Aaron. I heard from a reliable source that posting on Medium would behoove me. So here I go! My plan is to write about my experiences learning to be a Game Developer and Software Engineer. I might also go off those…

Unity

2 min read

Unity

2 min read

Aaron Grincewicz

Aaron Grincewicz

13 Followers

Computer Science Student and Game Developer.

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